Large Beast, Any Alignment
Armor Class 20 Natural armor
Hit Points 200 (4d20)
Speed 100 ft., Swim 100 ft., Walk 100 ft.
STR
25 (+7)
DEX
25 (+7)
CON
25 (+7)
INT
20 (+5)
WIS
20 (+5)
CHA
20 (+5)
Saving Throws STR +9, DEX +9, CON +9, INT +7, WIS +7, CHA +7
Damage Resistances All
Damage Immunities Psychic
Senses Blindsight, Darkvision, Tremorsense, Truesight, Passive Perception 25
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Cat senses.

Can not be snuck up on 

 

Mount.

Can ride but with disadvantage except for cattnesians 

Actions

Maul.

4d12 +8 slashing damage and target is knocked prone if knocked to 0 hit points then the target has disadvantage on death saves as the targets chest was clawed open

Bite

2d8 +4 piercing damage target Is grappled if target gets free it takes another 2d8 +4 piercing damage

 

Stare

Target must make a charisma saving throw DC25 or be frightened for 1 day and must run far away from this creature also it can not sleep next time due to nightmares about this creature this effect can be canceled if target is given therapy.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A massive cat 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ArcticForestMountainUrban

DexThor

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