Armor Class
10
Hit Points
12
(3d8)
Speed
STR
14
(+2)
DEX
14
(+2)
CON
12
(+1)
INT
16
(+3)
WIS
16
(+3)
CHA
12
(+1)
Saving Throws
INT +5
Damage Resistances
Fire
Senses
Passive Perception 6
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Helpful Beliefs. This creature gives advantage to a ally humanoids ritual rolls that are in a 15 foot radius.
Love Of Dragons. This creature gains +5 Armor Class if there is a friendly dragon in a 120 foot radius.
Actions
Punch. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (1d4 + 2) bludgeoning damage.
Snarl. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (1d4 + 2) psychic damage.
Description
These acolytes are always devoted, believing truly in the most despicable religions and motives, in order to help summon dragons in the world, even if it means destroying other dragons. These are usually followers of a big bad boss, and are usually the soldiers or supporters of a cult.







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