Aggressive: You are quick to initiate combat, and you tend to press the attack once battle is joined. Your enthusiasm makes you a dangerous foe, but you sometimes leave yourself open to blows that a more cautious warrior would avoid.
Spellcasting: Bombastic is a 17th-level spellcaster. Its spellcasting ability is 20 (spell save DC 15, +2 to hit with spell attacks). Bombastic has the following Warlock spells prepared:
Cantrips (at will): Eldrich Blast, Sword Burst, Thunderclap, Poison Spray
17th level (20 slots): Blade of Disaster, Power Word: Kill
Melee Attack. Peace: +10 to hit, reach 5 ft., 1/2 target(s). Hit: 15(5d4 + 4) Slashing damage.
Ranged Attack. Longbow: +5 to hit, range 10/100 ft., 1 target. Hit: 10(2d6 + 2) Piercing damage.
Bonus actions are more of a quick item use or quick spell that doesn't harm saved for right before his turn passes.
Counter-Attack: When trying to attack Bombastic, he MAY (not must, MAY) make a reaction of Countering the Attack. If he does, he rolls a d20 (DC 10). If successful, the attacking character takes 2d4 + their attack's damage. This only works with melee attacks.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Bombastic is a roughly 7'6" tall creature. He looks like a human most of the time. He has blue hair, and his hair is in a ponytail. He wears a black hat over his hair. His outfit consists of a white shirt and grey pants, and a black jacket over it.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count 10 (losing initiative ties), Bombastic takes a lair action to cause one of the following effects; Bombastic can’t use the same effect two rounds in a row:
- He can use a spell as 1 action for 1 bonus action
- Lower all other character's speed by 5 ft. (min 15 ft.)
Regional Effects
The region containing Bombastic's lair is an unknown realm in which it seems he's god, which creates one or more of the following effects:
- All players roll 1d20, and that's their character's new level (they still cast spells at their actual level, just their stats drop to what they were that level).
- All players then roll 2d20 +5, that's their new HP.
- When entering the realm, all characters are ambushed by 1d20 any creature of DM's choice
If Bombastic dies, these effects fade instantly, and the entire realm falls apart. All creatures in it when it collapses (takes about 1 minute) take 20d10 + 20 damage.