Armor Class
11
Natural armor
Hit Points
13
(2d10 + 2)
Speed
30 ft.
STR
12
(+1)
DEX
16
(+3)
CON
13
(+1)
INT
3
(-4)
WIS
12
(+1)
CHA
4
(-3)
Damage Immunities
Poison
Senses
Passive Perception 13
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the bloodbug gains half of the damage dealt as health to itself ranged weapon attack
Blood Spit. Ranged Weapon Attack: +4 to hit, reach 30 ft., one creature. Hit: 7 (1d6 + 5) poison damage make con save of 14 failed save causes target to be blinded for 1 round
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