Medium Beast, Chaotic Neutral
Armor Class 8 Partially Rotten Natural Armor
Hit Points 6 (1d8 + 2)
Speed 40 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
1 (-5)
WIS
8 (-1)
CHA
4 (-3)
Skills Perception +3, Stealth +4
Damage Resistances Necrotic
Damage Immunities Psychic
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision Partially Possessed, Partially natural darkvision, because wolves have good night vision., Passive Perception 10
Languages characters that have either Abyssal or Speak With Animals can partially understand the strange babbling that the creature emits while active, and can fully understand with both.
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The creature has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Antimagic Susceptibility. The creature is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the creature must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

 

Actions

Weak Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.

Festered Claw. Melee Weapon Attack +2 to hit, reach 5 ft., one target. Hit: 6(1d8+2)slashing damage. If the Target is a creature, it must succeed on a DC 12 Constitution saving throw or be afflicted with necrotic damage instead.

 

Description

A half-rotting, shambling remnent of a much prouder creature.

Monster Tags: Misc Creatureundead

Habitat: ArcticForestGrasslandHillMountain

Timmy_MacTavish

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