Medium Fiend (Devil, Half-Dragon), Lawful Evil
Armor Class 15 (natural armor)
Hit Points 28 (4d10 + 6)
Speed 30 ft., Fly 20 ft.
STR
16 (+3)
DEX
11 (+0)
CON
14 (+2)
INT
11 (+0)
WIS
12 (+1)
CHA
13 (+1)
Saving Throws STR +5, CON +4
Skills Intimidation +4
Damage Vulnerabilities Psychic, Radiant
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Necrotic
Condition Immunities Petrified, Poisoned
Senses Darkvision 120 ft. , Passive Perception 11
Languages Draconic, Infernal, Telepathy 120 ft.
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Devil’s Sight. Magical darkness doesn’t impede the abishai’s darkvision.

Magic Resistance. The abishai has advantage on saving throws against spells and other magical effects.

Reckless. At the start of its turn, the abishai can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Multiattack. The abishai makes one Bite attack, and one Claw attack, or one Longsword attack.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 1) piercing damage plus 1 (1d6) Necrotic damage.

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 1) slashing damage.

Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) force damage, or 8 (1d10 + 3) force damage if used with two hands.

Lightning Breath (Recharge 5–6). The blue Abishai exhales lightning in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 10 (3d6) lightning damage on a failed save, or half as much damage on a successful one.

Poison Breath (Recharge 5–6). The green Abishai exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.

Fire Breath (Recharge 5–6). The red Abishai exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.

Acid Breath (Recharge 5–6). The black Abishai exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.

Cold Breath (Recharge 5–6). The white Abishai exhales a frozen blast in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 10 (3d6) cold damage on a failed save, or half as much damage on a successful one.

Fiendish Breath (1/Day)
The Abishai exhales blast of dark energy in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one.

Reactions

Vicious Reprisal. In response to taking damage, the abishai makes one Bite attack against a random creature within 5 feet of it. If no creature is within reach, the abishai moves up to half its speed toward an enemy it can see, without provoking opportunity attacks.

Description

Cultist abishais fight with a reckless fury, making them ideally suited for bolstering the ranks of Tiamat’s armies. Abishais fight without fear, becoming whirlwinds of destruction on the battlefield.

This Abishai was formed from a recently slain cultist of the dragon, dragonborn, or half-dragon. It is a weakened state from the transformation as it grows into its new form, it will grow stronger over the course of several months, into a fully mature Abishai.


Abishais

Each abishai was once a mortal who somehow won Tiamat’s favor before death and, as a reward, found its soul transformed into a draconic devil to serve at her pleasure in the Nine Hells. Each type of abishai is associated with one of Tiamat’s five dragon heads: black, blue, green, red, and white.

Tiamat deploys abishais as her agents, sending them forth to represent her interests in the Hells and across the multiverse. Some have simple tasks, such as delivering a message to cultists. Others have greater responsibilities, such as leading large groups, assassinating targets, and serving in armies. In all cases, abishais are fanatically loyal to Tiamat, ready to lay down their lives if needed.

Abishais stand outside the normal hierarchy of the Nine Hells, having their own chain of command and ultimately answering to Tiamat (and Asmodeus, when he chooses to use them). Other archdevils can command abishais to work for them, but most archdevils do so rarely, since it is never clear whether an abishai follows Tiamat’s orders or Asmodeus’s. There is inherent risk in countermanding an order given by Tiamat, but interfering with Asmodeus’s plans invites certain destruction.

Previous Versions

Name Date Modified Views Adds Version Actions
3/24/2023 5:07:49 AM
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Coming Soon

Monster Tags: Cult of the Dragonfiend

Habitat: Urban

Nikuthulu

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