Large Celestial, Chaotic Evil
Armor Class 13 Natural armour
Hit Points 60 (8d10 + 23)
Speed 60 ft., Fly 90 ft.
STR
20 (+5)
DEX
16 (+3)
CON
17 (+3)
INT
11 (+0)
WIS
16 (+3)
CHA
11 (+0)
Saving Throws DEX +5, WIS +5, CHA +2
Skills Perception +6
Damage Resistances Acid
Condition Immunities Blinded, Frightened
Senses Passive Perception 17
Languages Celestial, Common, Elvish Undead
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Corruption spreader: any living things in it's attack range take 1d4 celestial damage every time the beast has a turn

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Description

When a pegasi is trapped in a dark area for too long, the good inside it is turned and creates a monstrosity...

Lair and Lair Actions

Lair: any dark area in the area

 

 

 

 

Habitat: HillMountainUnderdark

Firecore34

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