Medium Or Small Monstrosity, Chaotic Evil
Armor Class 16 Natural Armor
Hit Points 30 (6d12)
Speed
STR
12 (+1)
DEX
10 (+0)
CON
13 (+1)
INT
10 (+0)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws CON +3
Skills Stealth +5
Senses Tremorsense Feels people walking. , Passive Perception 12
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Can disguise itself as any common container (e.g., a chest, a bag, a barrel, etc) to lure its victims in. 

Actions

Action Name. Upon being opened, the Container Lurker opens its mouth, (e.g, if it was a chest, the chest would open to reveal a large mouth with sharp pointy teeth) and shoots its acid-coated younger at the opener’s head. The player must make a DC 17 save. On a successful save, the tongue misses the head and gets an arm. On a failed save, the tongue wraps around the head. No matter what you roll, it will start pulling you into its mouth.

Action Melee Attack. Chop attack: +3 to hit, reach 1 ft., 1 target. Hit: 2 (2d4 + 2) [piercing] damage. 

Action Ranged Attack. Tongue Attack: +2 to hit, range 30/60 ft., 1 target. Hit: 1 (1d8 + 2) [bludgeoning] damage. (1d4 + 2) [acid] damage. 

Bonus Actions

Bonus action: Screeches so loud that everything around it must make a DC 15 Con Save. Damage is 2d8. If successful save is rolled, halve the damage. 

Reactions

Can use its reaction to pull its tongue back into its mouth. 

Legendary Actions

 

 

Mythic Actions

 

 

Description

It is a monster that takes the form of common containers, such as a chest, a barrel, or a wardrobe. Once a player interacts with it, it opens its mouth and its acid-coated tongue shoots out and wraps around either the players head or arm, depending on a DC 17 save. 

Habitat: Urban

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