Huge Beast, Unaligned
Armor Class 13 (natural armor)
Hit Points 126 (11d12 + 55)
Speed 40 ft.
STR
24 (+7)
DEX
10 (+0)
CON
18 (+4)
INT
7 (-2)
WIS
14 (+2)
CHA
6 (-2)
Skills Perception +3
Senses Passive Perception 10
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Slam. If the badger moves at least 20 feet straight toward a creature and then hits it with a slam attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone.

Unbelievable Mass. If a creature is prone next to a Colossal Badger, the badger may attempt to flop onto the creature as a bonus action.  This is treated as though the badger has used the grapple action against the creature.

 

Actions

Slam. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.

Claws. Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.

Description

A Colossal Badger is an ancient form of king badger, a creature with thick fur as well as large claws and teeth.  Towering over its smaller brethren, Colossal Badgers are rarely found in the wild, as the huge length of time required to see a king badger grow to such proportions is believed to be 100's of years.

Monster Tags: Misc Creature

Habitat: ForestGrasslandSwamp

Kai_Hailbane

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