Medium Undead, Neutral Evil
Armor Class 14 Cloak
Hit Points 105 (19d8 + 19)
Speed 30 ft.
STR
10 (+0)
DEX
11 (+0)
CON
13 (+1)
INT
19 (+4)
WIS
17 (+3)
CHA
11 (+0)
Saving Throws INT +6, WIS +5
Skills Arcana +6, History +6, Investigation +6
Damage Vulnerabilities Psychic
Damage Immunities Cold, Necrotic, Poison
Condition Immunities Poisoned
Senses Passive Perception 16
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the arcanian to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the arcanian drops to 1 hit point instead.

Spellcasting. The arcanian is a 10th-level spellcaster. Its spellcasting ability is intelligence (spell save DC 16, +8 to hit with spell attacks). The arcanian has following wizard spells prepared:
Cantrips (at will): ray of frost, mending, mage hand, prestidigitation, chill touch 
1st level (4 slots): color spray, detect magic, disguise self, mage armor 
2nd level (3 slots): shatter, see invisibility, invisibility
3rd level (3 slots): sleet storm, counterspell, fly
4th level (3 slots): conjure minor elemental, ice storm, fabricate
5th level (2 slots): [spell name], legend lore, cone of cold.

Actions

Ice staff. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 9 (2d8 + 1) [cold] damage. 

 

Description

Long dead wizards who died working towards there greatest experiments came so close and claw back to life or undeath to finish it at all costs. 

Monster Tags: undead

Habitat: Arctic

drdeatheer

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