Medium Humanoid (Human), Any Lawful Alignment
Armor Class 16 composite armor
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
13 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
11 (+0)
Senses Passive Perception 11
Languages Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Formation Tactics. The clone trooper has advantage on saving throws against being charmed, frightened, grappled, or restrained while it is within 5 feet of at least one ally.

Actions

Multiattack. The clone trooper makes two blaster attacks. 

Blaster (DC-15S). Ranged Weapon Attack: +4 to hit, range 80/180 ft., one target. Hit: 6 (1d8 + 2) radiant damage, or 7 (1d10 + 2) radiant damage if used with two hands to make a ranged attack.

Blaster Rifle (DC-15A). Ranged Weapon Attack: +4 to hit, range 120/240 ft., one target. Hit: 8 (1d12 + 2) radiant damage. 

Thermal Detonator (Recharge 5–6). The clone throws a grenade at a point it can see within 30 feet of himself. Each creature in a 10ft radius circle on that point must make a DC 12 Dexterity saving throw. On a failed saving throw, the creature takes 5 (2d4) fire and 5 (2d4) thunder damage. On a success, it takes half of the damage. 

Electromagnetic Pulse Grenade (Recharge 5–6). The clone throws a grenade at a point it can see within 30 feet of himself. Each creature in a 10ft radius circle on that point must make a DC 15 Constitution saving throw. On a failed saving throw, the creature takes 10 (4d4) lightning damage. Constructs have disadvantage on this save, and if they fail they are incapacitated for 1 minute, or until they take damage. 

 

Description

Clone troopers, also known as Republic troopers, Republic troops, Republic soldiers, Regs, and nicknamed the "Boys in White," were highly trained soldiers in the Grand Army of the Republic. Representing the future of galactic warfare, clones were designed to be far superior to battle droids. During the last years of the Galactic Republic, clones formed the backbone of the Republic Military that waged war against the droid armies of the Confederacy of Independent Systems. The Clone Wars was named after the Republic's clone army, which became symbolic of the conflict that had spread throughout the galaxy after a millennium of peace.

Clone troopers were grown on the planet Kamino at the request of Jedi Master Sifo-Dyas, who commissioned the Kaminoans to build an army for the Republic. After Sifo Dyas' death, the project was taken over by the Sith. Clones were modeled on a human template, the Mandalorian bounty hunter Jango Fett, although their genetic structure was modified to make them less independent and more docile than their progenitor. They were also designed to age at twice the rate of natural humans, accelerating their growth and making them ready for combat in a decade's time. As the Separatist Crisis gave way to open war, the Galactic Senate empowered Supreme Chancellor Sheev Palpatine to call the clone troopers into action, leading to their debut on the battlefield of Geonosis. For three years, clones fought the Separatist droids on all fronts across the galaxy. They were loyal to their Jedi Generals and the Supreme Chancellor; though some clones questioned their service, leading to isolated cases of desertion and treason, most were proud to serve the Republic as it was the only life they had ever known.

Previous Versions

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8/25/2022 9:48:50 AM
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3/5/2023 3:42:15 AM
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