Tiny Beast, Chaotic Evil
Armor Class 14 Natural armor and ADHD
Hit Points 40 (7d8 + 2)
Speed 30 ft., Fly 30 ft. Descends down at the end of their turn
STR
7 (-2)
DEX
19 (+4)
CON
13 (+1)
INT
11 (+0)
WIS
13 (+1)
CHA
17 (+3)
Saving Throws DEX +6, CON +3
Senses Passive Perception 10
Languages -- understands human language
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Superior Cock. The cock has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Shiny outlook. If the owner of the cock owns a shiny object that can be wielded as a weapon, the cock will attempt to use that object as a weapon and skips the process of finding an improvised weapon.

Actions

Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Steal. Steal a weapon from an unsuspecting viewer with a DC 20 Sleight of hand Check.  

 

Murder in My MIND. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) slashing damage.  The creature takes an additional 2d6 damage if the cock either has advantage or an enemy of that creature is within 5 feet of the target.

Bonus Actions

Cunning Action. Cockadoodledoo can choose to use it's cunning action to either find a creature with a decent improvised weapon with a DC 12 Perception Check. Distract a creature holding said weapon with a DC 15 Charisma Check to gain adavantage on stealing that weapon or disengage or hide. 

Description

They are the result of 1000 years of selective breeding and excessive training and are the pinnacle of Cock Fighting contenders. They fear no man nor beast and are ready to face any foe, no matter their size. Aggression and violent behavior are signs that they are the strongest of cocks.  

Habitat: Urban

DrStonks

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