Nimble Escape. The cauldronling can take the Disengage or Hide action as a bonus action on each of its turns.
surveillance. Whenever the cauldronling’s master wants they can switch to seeing and hearing through the cauldronlings eyes and ears. The master is deafened and blind whenever it is doing this.
Pack Tactics. The cauldronling has advantage on an attack roll against a creature if at least one of the cauldronling’s allies is within 5 feet of the creature and the ally isn't incapacitated.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 2) slashing damage plus 6 (1d6 plus 2) acid damage.
acid fling. Ranged Weapon Attack: +4 to hit, range 20/50t., one target. Hit: 6 (1d6 + 3) acid damage.
Cauldron retreat. The cauldronling dissolves into a putrid brew, dealing 1d4 acid damage to any creatures within 5 feet of it. The liquid then disappears and returns to the cauldron it was made in. It automatically does this when it dies.
Description
Cauldronling’s are small winged creatures created by scarkithun. (those are another creature i made, look them up) they look somewhat similar to goblins except they have wing membranes attached to their arms like bats, and they are made of some disgusting greenish black substance like tar mixed with vomit. They are created by brewing a cauldron full of life essence, shadowfell material, acid, and flesh from a goblin. They become bonded to the liquid in this cauldron and if it is even spilled they will die. If some of the cauldron is spilled only a few random cauldronling’s will die. They have a telepathic connection to their creator which allows them to communicate over long distances and relay information from their eyes and ears into their masters mind
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