Medium Humanoid, Chaotic Evil
Armor Class 14 Plate
Hit Points 12 (4d6)
Speed
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws STR +5, CON +4
Skills Intimidation +0, Perception +0
Senses Passive Perception 11
Languages Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Bandit Tactics. The Bandit Lieutenant has advantage on attack rolls against a creature if at least one of the bandit's allies is within 5 feet of the creature and the ally isn't incapacitated 

Actions

Multiattack. The Bandit Lieutenant makes two melee attacks with his greatsword.

Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 3) slashing damage. 

Description

The Bandit Lieutenant was once a respected knight, but after a series of unfortunate events, he turned to a life of crime. He quickly grew  through the ranks of a notorious bandit gang and now leads them with an iron fist.

Habitat: Urban

tylerjjudd

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