Tiny Beast, Typically Neutral
Armor Class 14
Hit Points 12 (1d6 + 2)
Speed 10 ft., Fly 50 ft.
STR
8 (-1)
DEX
18 (+4)
CON
15 (+2)
INT
13 (+1)
WIS
16 (+3)
CHA
12 (+1)
Skills Acrobatics +5, Nature +3, Perception +3
Condition Immunities Prone
Senses Darkvision, Passive Perception 15
Languages Auran, Common --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Mimicry. Like a raven the crow can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.

Memory. The more the crow sees or experiences something enough time they begin to recognize patterns and learn commands.

Finders Keepers. Crows are good at locating objects. The shiner the better. Player must make a (Perception) check to see if they can locate a random object. (Its up to the DM how many times this can be used)

 

Actions

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage.(1d6+2) piercing damage.

Scratch. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 slashing damage (1d8 +2) slashing damage.

Monster Tags: Misc Creature

Habitat: HillSwampUnderdarkUrban

MrMoMo43

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