Mimicry. Like a raven the crow can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.
Memory. The more the crow sees or experiences something enough time they begin to recognize patterns and learn commands.
Finders Keepers. Crows are good at locating objects. The shiner the better. Player must make a (Perception) check to see if they can locate a random object. (Its up to the DM how many times this can be used)
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage.(1d6+2) piercing damage.
Scratch. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 slashing damage (1d8 +2) slashing damage.
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