Medium Fiend (Devil), Chaotic Evil
Armor Class 14 leather
Hit Points 62 (30d4 + 20)
Speed 35 ft., Climb 35 ft.
STR
14 (+2)
DEX
16 (+3)
CON
13 (+1)
INT
13 (+1)
WIS
15 (+2)
CHA
18 (+4)
Saving Throws STR +5, DEX +6, CHA +7
Skills Perception +4
Damage Vulnerabilities Cold; Piercing from Magic Weapons Wielded by Good Creatures
Damage Resistances Necrotic
Damage Immunities Fire
Condition Immunities Charmed, Frightened
Senses Truesight 10 ft radius, Passive Perception 14
Languages Abyssal
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Spellcasting. The [monster name] is a 5-level spellcaster. Its spellcasting ability is CHA (spell save DC 15, +7 to hit with spell attacks). The [monster name] has following [class name] spells prepared:

Cantrips (at will): fire bolt, toll the dead 

1st level (4 slots): Burning hands, Inflict wounds

2nd level (3 slots): scorching ray

3rd level (at will) fire ball 

Actions

Action Name. Enter the description for your action.

Scythe. Melee Weapon Attack: +2 to hit, reach 5 ft., up to 2 within 5 ft to each other targets. Hit: # (2d6 + 2) fire damage. 

Knife. Melee / Ranged Weapon Attack: +3 to hit, range 5/60/120 ft., 1 target. Hit: 6 (1d6 + 3) piercing damage.

Sadness. all creatures within a 5 foot radius sphere must succeed on a WIS save or be frightened.

Bonus Actions

Spell. a cantrip may be cast at will as a bonus action.

Reactions

Knife. When a enemy moves out of 5ft range you may get a knife attack then roll a d20

on a 19 or 20 it is now Brimstone's turn

when a enemy ends their turn within 5ft range same effect.

Description

A black cloaked wizard with a staff that is held by his side although without leaning on it. he leaves a aura of sadness and defeat and just looks scary.

Lair and Lair Actions

 

 

theonly1intown

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