Seeker. who is in a 5km range from the bezard feels observed.
Byte. a bite what
Dark laser. Melee Weapon Attack: +# to hit, reach # ft., # target. Hit: # (#d# + #) [venom damage] damage.
Eye explosion. RangedWeapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [range damage] damage.
The Bezard creates some Beholders.
Action-reaction. If attacked the Bezard become invincible for one second.
Dead explosion (Costs 1 Action). When the Bezard dies he explodes.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A type of Beholder what wants to destroy the world.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments