Medium Beast, Any Alignment
Armor Class 13 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
12 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 13
Languages Lykos
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The cerelobo has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The cerelobo has advantage on attack rolls against a creature if at least one of the cerelobo's allies is within 5 feet of the creature and the ally isn’t incapacitated.

Wolfspeech. The cerelobo can understand wolves, and when the cerelobo speaks Lykos to a wolf, the wolf can understand the cerelobo.

 

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Description

Cerelobos are the beings that evolved in the realm of Vasileio to fill the niche left by Humanoids when they went extinct there. They are the counter to lupemin in their world, and can turn into lupemin themselves through the normal process.

Cerelobos appear as wolves that come in many different colors. They are divided into three packs depending on the territory they are from, namely Simere, Kelyxa, and Mylvus. Simerean cerelobos tend towards sand-colored fur, Kelyxan cerelobos are usually more gray (although some have pink fur), and Mylvi cerelobos are usually brown.

ScorchDragon

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