Armor Class
16
(natural armor), 13 while prone
Hit Points
110
(13d12 + 26)
Speed
40 ft., Burrow 20 ft.
STR
21
(+5)
DEX
11
(+0)
CON
15
(+2)
INT
4
(-3)
WIS
15
(+2)
CHA
8
(-1)
Damage Resistances
Cold, Fire
Damage Immunities
Acid
Condition Immunities
Petrified
Senses
Darkvision 60 ft., Tremorsense 60 ft., Unknown Has a hivemind-like sense that allows it to know when one of it's children is hurt/killed. This sense doesn't activate however if it is a Ankheg young as their minds aren't advanced enough to comprehend it., Passive Perception 12
Languages
The minds of nearby Ankhegs
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) slashing damage plus 9 acid damage. If the target is a Huge or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the ankheg can bite only the grappled creature and has advantage on attack rolls to do so.
Acid Spray (Recharge 5-6). The ankheg spits acid in a line that is 60 feet long and 5 feet wide, provided that it has no creature grappled. Each creature in that line must make a DC 15 Dexterity saving throw, taking 21 (6d6) acid damage on a failed save, or half as much damage on a successful one.
Lair and Lair Actions
Ankheg
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