Armor Class
14
Hide Armour
Hit Points
80
(10d8 + 30)
Speed
30 ft.
STR
14
(+2)
DEX
12
(+1)
CON
16
(+3)
INT
10
(+0)
WIS
18
(+4)
CHA
8
(-1)
Skills
Nature +6, Perception +6, Stealth +3, Survival +6
Senses
Passive Perception 16
Languages
Common, Druidic
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Quarterstaff: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage.
Sling: Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 1) bludgeoning damage.
Description
It wears a set of hide armor, and carries a quarterstaff and a sling. His face is covered in ritualistic markings, and his eyes have a sinister gleam. The cultist moves with an unsettling grace, as if he is more at home in the corrupted forest than in the world of civilized humans.
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