Medium Humanoid, Neutral Evil
Armor Class 14 Hide Armour
Hit Points 80 (10d8 + 30)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
18 (+4)
CHA
8 (-1)
Skills Nature +6, Perception +6, Stealth +3, Survival +6
Senses Passive Perception 16
Languages Common, Druidic
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Quarterstaff: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage.
Sling: Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 1) bludgeoning damage.

Description

It wears a set of hide armor, and carries a quarterstaff and a sling. His face is covered in ritualistic markings, and his eyes have a sinister gleam. The cultist moves with an unsettling grace, as if he is more at home in the corrupted forest than in the world of civilized humans.

Habitat: Forest

GoldenStreaker

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