Medium Beast (Angel), Neutral Good
Armor Class 16 Natural Armor
Hit Points 22 (4d8)
Speed 40 ft., Fly 80 ft.
STR
11 (+0)
DEX
18 (+4)
CON
12 (+1)
INT
7 (-2)
WIS
16 (+3)
CHA
7 (-2)
Saving Throws DEX +6, WIS +5
Skills Athletics +2, Perception +3, Stealth +6
Damage Resistances Acid, Cold, Lightning
Senses Darkvision 60 ft., Passive Perception 13
Languages -- Weasel
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The weasel has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Multiattack. The Celestial Weasel makes two bite attacks.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) magical piercing damage.

 

Spellcasting (Divine)

The Celestial Weasel is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13 | +5 to hit with spell attacks). The Celestial Weasel has the following cleric spells prepared:

Cantrips (at will): light, sacred flame

1st level (4 slots): cure wounds, guiding bolt, sanctuary

2nd level (2 slots): lesser restoration, spiritual weapon

Reactions

Defend the Weak: Once per long rest the Celestial Weasel can give an ally within 10 feet of him resistance on Cold, Lightning, Acid, and Non-magical physical attacks until the start of his next turn.

Description

A giant weasel touched by the celestial forces of Good.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

Motman

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