Medium Humanoid, Lawful Neutral
Armor Class 14 leather armor
Hit Points 85 (10d8 + 40)
Speed 30 ft., Fly 60 ft.
STR
16 (+3)
DEX
18 (+4)
CON
12 (+1)
INT
12 (+1)
WIS
18 (+4)
CHA
18 (+4)
Saving Throws CON +4, WIS +7, CHA +7
Damage Vulnerabilities Radiant
Damage Immunities Cold, Necrotic, Poison
Condition Immunities Charmed
Senses Darkvision 120 ft., Passive Perception 16
Languages Draconic Common, Infernal, Abyssal
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Flourish: The captain adds her Charisma modifier to damage rolls made with her longsword (included in the attack).

Sea Legs: The captain has advantage on ability checks and saving throws to resist being knocked prone.

 

Actions

Multiattack: The captain makes two attacks. One with her hand crossbow and one with her longsword.

Hand Crossbow. Ranged weapon attack:: +8 to hit, range 30/100 ft., one target. Hit: 7 (1d6+4) piercing damage.

Longsword: Melee Weapon Attack: +6 to hit, range 5 ft., one target. Hit: 12 (1d8+7) slashing damage.

Reactions

Shape up, Ye Dog (2/day). Whenever a friendly creature within 30 feet of the captain that can hear it misses with an attack, the captain can yell perilous threats to allow the creature to reroll the attack roll.

Description

 

 

MoonWillows

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