Medium Humanoid (Kobold), Lawful Evil
Armor Class 14
Hit Points 22 (4d10)
Speed 45 ft.
STR
14 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
8 (-1)
WIS
8 (-1)
CHA
10 (+0)
Saving Throws STR +4, CON +4
Damage Resistances Acid; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Draconic
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

 

Dragon Decent. The kobold exhales acid in a 30-­foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 22 (5d8 +2) acid damage on a failed save, or half as much damage on a successful one.

Amphibious. The dragon can breathe air and water.

Actions

Staggered Dagger. Melee Weapon Attack:  +2 to hit, reach 5 ft. 6(1d8 +2) *Pierce*

Claws: melee attack: +5 to hit reach 5ft. 12(3d6 +3) *Bludgeoning*

Description

Kobolds are reptilian humanoids that commonly inhabit dungeons. This species is known for its larger stature and rather adept physical aptitude for brawling. This creature is known to attack up close preferring to rip its enemies to shreds than to hide. 

Monster Tags: Kobold

Habitat: CoastalForestHillMountainSwamp

Unkouwn_Rouge

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