Large Monstrosity (Demon), Unaligned
Armor Class 15 (natural armor)
Hit Points 150 (7d10 + 21)
Speed 50 ft.
STR
20 (+5)
DEX
12 (+1)
CON
20 (+5)
INT
3 (-4)
WIS
12 (+1)
CHA
16 (+3)
Saving Throws CON +8, WIS +4, CHA +6
Skills Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Keen Sight and Smell. Claw has advantage on Wisdom (Perception) checks that rely on sight or smell.

Actions

Multiattack. Claw makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 16 (2d10 + 5) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (4d8 + 5) slashing damage. If the attack hits, the target must make a DC15 strength saving throw or be knocked prone.

Description

A similar form to paw but larger, and blood-matted fir. His eyes glow with a deep red, and his mouth is constantly tripping with blood. His claws are razor sharp and hooked like talons.

Habitat: Forest

JamieOldford

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