Armor Class
14
Hit Points
5
(2d6)
Speed
40 ft., Climb 25 ft.
STR
8
(-1)
DEX
16
(+3)
CON
10
(+0)
INT
4
(-3)
WIS
13
(+1)
CHA
1
(-5)
Saving Throws
DEX +5
Damage Vulnerabilities
Lightning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Familiar. The spider can be summoned as a familiar using the find familiar spell.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 1) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 7 (2d4) poison damage on a failed save, or half as much damage on a successful one.
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