Small Humanoid (Goblinoid), Chaotic Neutral
Armor Class 9 (*TRICKSTER leather armor)
Hit Points 10 (3d6)
Speed 30 ft.
STR
8 (-1)
DEX
12 (+1)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
14 (+2)
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Goblin
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Spellcasting. Briyugh is a 1st-level spellcaster. His spellcasting ability is Charisma (spell save TDC 9, +4 to hit with spell attacks). Briyugh knows the following sorcerer spells: Cantrips (at will): firebolt, poison spray, ray of frost, shocking grasp 1st level (2 slots): chaos bolt, magic missile

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Description

Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

Dayita

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