Large Beast, Chaotic Neutral
Armor Class 20 (natural armor)
Hit Points 231 (22d10 + 110)
Speed 70 ft.
STR
20 (+5)
DEX
12 (+1)
CON
20 (+5)
INT
6 (-2)
WIS
6 (-2)
CHA
6 (-2)
Saving Throws STR +9, CON +9
Skills Intimidation +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Condition Immunities Exhaustion, Frightened, Poisoned, Prone, Stunned
Senses Passive Perception 12
Languages Common Understands but cannot speak
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Chained Up. The Chain Chomp is chained to a wooden stake. As long as the stake is there, the Chain Chomp can only move within 20 feet of it. The stake has 10 Hit Points and the Chain Chomp itself cannot destroy it. 

Unallied. Chain Chomps will attack anyone in their way, including other monsters.

Actions

Bite. Melee Weapon Attack: +9 to hit, reach 5ft., one  target. Hit: 59 (12d8 + 5) piercing damage. 

 

Description

Chain Chomps are dog-like metallic beasts from the Koopa Kingdom, feared for their great strength and destructive nature. For this reason, their chain-like tails are bound up to special stakes to avoid massive destruction. Even other Koopa Kingdom soldiers are afraid of their power, and do not dare release them from their stake.

Previous Versions

Name Date Modified Views Adds Version Actions
3/31/2023 2:04:58 PM
5
1
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Coming Soon

Monster Tags: pet

Habitat: DesertHillMountainUnderdark

PercivalTheAstralChampion

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