Armor Class
15
(natural armor)
Hit Points
76
(9d12 + 18)
Speed
30 ft.
STR
20
(+5)
DEX
11
(+0)
CON
15
(+2)
INT
4
(-3)
WIS
12
(+1)
CHA
9
(-1)
Senses
Passive Perception 12
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Actions
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 19 (4d6 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Armored Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage + 4 (1d8) piercing damage.
Bellow (Recharge 6). The aegisaur lets out a triumphant bellow. The aegisaur and up to four of its allies or nonhostile creatures within 50 feet of it that can hear it gain a +2 bonus to their attack and damage rolls.
Bonus Actions
Aggressive (Recharge 4-6). The aegisaour can move up to half its speed toward a hostile creature it can see.
Comments