Action Name. great club smash
Action Melee Attack. Melee Weapon Attack: +6 to hit, reach 8 ft., 5 target. Hit: 9 (2d10 + 8) [normal] damage.
It's bonus attack is kind of slow because it is not very famous it's average walk speed is 40 ft
Reaction Name. It has a slow reaction due to its intelligence being that is intelligence is very dumb it does not have a very fast reaction time in fact it's actually slower than you average character
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
It was a it was a neutral evil after it's home got destroyed by a gargantuan tyraq
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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