False Appearance. While the triffid remains motionless, it is indistinguishable from an ordinary plant.
Multiattack. The triffid can make two tendril attacks per turn, or one tendril attack and one bite attack.
Tendril. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 10 (1d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15) and pulled 5 feet toward the triffid.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
Swallow. The triffid makes one tendril attack against a Medium or smaller creature it is grappling. If the attack hits, that creature is swallowed, and the grapple ends. The swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the triffid, and it takes 7 (2d6) acid damage at the start of each of the triffid's turns. The triffid can have only one creature swallowed at a time.
Acid Spray (Recharge 5-6). The triffid sprays acid in a 30-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 21 (6d6) acid damage on a failed save, or half as much damage on a successful one.
Description
Carnithorns are very large, carnivorous plants with large yellow flower heads that bloom atop towering, thorny stalks, the blooms at times emitting a sweet, sickly scent . Their thick, leathery green leaves sprawl out from their base, creating a dense canopy that provides cover for the fearsome plant as it hunts prey.
Carnithorns are highly territorial and fiercely aggressive, attacking anything that wanders too close to their lair. Their tendrils are covered in sharp thorns, which they use to entangle and immobilize their prey before delivering a powerful bite. They also possess the ability to spew a caustic acid, melting away their enemies' flesh.
Approach the Carnithorns with caution, for those who venture too close may never return.
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