Medium Humanoid (Half-Elf), Neutral
Armor Class 23 (natural armor)
Hit Points 500 (50d8 + 250)
Speed 40 ft., Fly 80 ft. (hover)
STR
18 (+4)
DEX
22 (+6)
CON
20 (+5)
INT
26 (+8)
WIS
24 (+7)
CHA
28 (+9)
Saving Throws STR +13, DEX +15, CON +14, INT +17, WIS +16, CHA +18
Skills Arcana +19, Deception +20, Insight +18, Perception +18, Persuasion +20
Damage Resistances Cold, Fire, Lightning, Poison, Psychic
Condition Immunities Charmed, Frightened, Paralyzed, Poisoned
Senses Truesight 120 ft., Passive Perception 28
Languages Celestial, Common, Draconic, Dwarvish, Elvish, Giant
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Legendary Resistance (3/Day). If Breya fails a saving throw, she can choose to succeed instead.

Magic Resistance. Breya has advantage on saving throws against spells and other magical effects.

Innate Spellcasting. Breya's innate spellcasting ability is Intelligence (spell save DC 27, +19 to hit with spell attacks). She can innately cast the following spells:

At will: counterspell, detect magic, mage hand, mending, message, prestidigitation

3/day each: dispel magic, fireball, fly, invisibility, lightning bolt, magic missile

1/day each: earthquake, meteor swarm, power word kill, time stop

Spellcasting. Breya is a 20th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 27, +19 to hit with spell attacks). She can cast the following spells:

Cantrips (at will): fire bolt, mage hand, prestidigitation

1st level (4 slots): detect magic, shield, magic missile, thunderwave

2nd level (3 slots): invisibility, knock, shatter

3rd level (3 slots): counterspell, dispel magic, fireball, lightning bolt

4th level (3 slots): banishment, blight, dimension door

5th level (3 slots): animate objects, cone of cold, scrying

6th level (2 slots): chain lightning, disintegrate, globe of invulnerability

7th level (2 slots): delayed blast fireball, teleport

8th level (1 slot): antimagic field, power word stun

9th level (1 slot): power word kill, time stop

Actions

Multiattack. Breya can use her action to make two attacks with any combination of her etherium swords, her built-in canons, or her shocking grasp.

Etherium Swords. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 20 (3d6 + 10) slashing damage plus 20 (4d10) force damage.

Built-in Cannons. Ranged Weapon Attack: +15 to hit, range 120 ft., one target. Hit: 20 (4d8 + 6) force damage.

Shocking Grasp. Melee Spell Attack: +15 to hit, reach 5 ft., one target. Hit: 22 (4d8 + 4) lightning damage and the target can't take reactions until the start of its next turn.

Etherium Infusion. As an action, Breya infuses a creature within 30 ft. of her with etherium, granting it advantage on all ability checks, attack rolls, and saving throws for 1 minute. Additionally, the creature gains resistance to acid, cold, fire, lightning, and thunder damage for the duration.

Bonus Actions

Ethereal Shaper: As a bonus action, Breya can transform her body into pure etherium, gaining resistance to all damage types, and becoming immune to all conditions. While in this form, she can move through other creatures and objects as if they were difficult terrain, and gains a fly speed of 120 ft. This form lasts for 1 minute, and she can use it once per long rest.

Legendary Actions

Breya can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Breya regains spent legendary actions at the start of her turn.

  • Fusion Blast (Costs 2 Actions). Breya targets one creature within 120 feet of her and unleashes a powerful blast of energy. The target must make a Dexterity saving throw (DC 25) or take 22 (5d8) force damage and 22 (5d8) fire damage. On a successful save, the target takes half as much damage.

  • Chromatic Burst (Costs 1 Action). Breya releases a burst of energy in a 30-foot radius around her. Each creature within the area must make a Dexterity saving throw (DC 25) or take 22 (5d8) force damage and 22 (5d8) lightning damage. On a successful save, a creature takes half as much damage.

  • Etherium Synthesis (Costs 1 Action). Breya creates a construct ally within 30 feet of her, using any combination of her remaining limbs. The construct has the same statistics as a Shield Guardian (Monster Manual pg.271), except that its maximum hit points are equal to half of Breya's. The construct remains until it is destroyed or Breya dismisses it as a bonus action.

Description

Breya is a humanoid with metallic skin and features, giving her an otherworldly appearance. Her body is adorned with intricate metal armor and ornate jewelry, reflecting her status as a master artificer. Her eyes, also made of metal, glow with an inner light, hinting at the immense power she commands.

As an etherium shaper, Breya possesses the ability to manipulate and shape the magical metal to her will. She can craft powerful artifacts and constructs with ease, imbuing them with magical properties that can turn the tide of battle. She is also a skilled combatant, wielding a variety of weapons and tools in combat, including a staff that can fire powerful blasts of etherium energy.

Breya is a complex and enigmatic figure, known for her brilliance and her ruthless ambition. She is driven by a desire to create and innovate, and will stop at nothing to achieve her goals. At the same time, she is fiercely protective of her creations and those she deems worthy of her trust, willing to go to great lengths to defend them from harm

Dracularsx

Comments

Posts Quoted:
Reply
Clear All Quotes