Shell Attack. Melee Weapon Attack: +5 to hit, reach 5ft, one target. Hit: 7 (1d6+3) piercing damage.
Multiattack. The Blue Goblin makes two attacks with its shell and rock weapons.
Rock Throw. Ranged Weapon Attack: +5 to hit, range 20/60ft, one target. Hit: 6 (1d4+3) bludgeoning damage.
Description
Once a mischievous goblin living in the caves, Blue Goblin was banished from his clan after accidentally setting fire to their home. Seeking refuge in the nearby river, he discovered that he was immune to fire but vulnerable to the cold. To survive, he fashioned armor from the shells and rocks he found and learned to fight with them. Now, he resides in the shallow waters, preying on unsuspecting travelers who dare to cross his territory.
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