Large Beast, Neutral
Armor Class 16 Natural armor
Hit Points 35 (5d12 + 5)
Speed 60 ft.
STR
15 (+2)
DEX
16 (+3)
CON
13 (+1)
INT
18 (+4)
WIS
16 (+3)
CHA
10 (+0)
Saving Throws DEX +5, INT +6
Damage Vulnerabilities Necrotic, Piercing
Damage Resistances Radiant, Slashing, Bludgeoning from non magical attacks
Condition Immunities Blinded, Deafened, Frightened
Senses Blindsight 15ft, Darkvision 90ft, Passive Perception 16
Languages Common, Elvish, Telepathy 100ft
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Reflecting skin. The Arox have a special fur, it's allows it to prevent the weather damage of it's enviroment and the attacks of another creatures. smallers and similar in size. 

Spellcasting. The Arox is a 5th-level spellcaster. Its spellcasting ability is Intelligencee (spell save DC 16, +8 to hit with spell attacks). The Arox has following spells prepared:
Cantrips (at will): Firebolt (If its a desert Arox), Frostbite (if its a artic Arox), Gust (If its a mountain Arox), Dancing Ligths and Minor Illusion.

For a dessert Arox  

1st level (8 slots): - Create or destroy water, Foug cloud, Magic misil, Sanctuary, Shield, Sleep.

2nd level (5 slots): Dust devil, Heat metal, Invisibility, Mirror image, Scorching ray. 

3rd level (2 slots) : Melf's Minute Meteors, Wall of sand.

For a artic Arox

1st level (8 slots): -Expeditious retrive, Feary fire, Ice Knife, Magic Misil, Shield.

2nd level (5 slots): -Alter self, Invisibility, Mirror image, Misty step, Snilloc's snowball swarm.

3rd level (2 slots):- Sleet storm, Tidal wave. 

For a mountain Arox

1st level (8 slots):-  Alarm, Catapul, Earth tremor, Magic misil, Shield, Thunderwave.

2nd level (5 slots):- Invisibility, Gust of wind, Mirror image, Shatter, Warding wind.

3rd level (2 slots):- Call lightning, Lightning bolt.

Actions

Multiattack. The Arox bend down and lift its two tails, attack whit them and then make a bite attack.

Action Melee Attack. Bite Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (2d6 + 2) [piercing] damage. 

Action Ranged Attack. Tail Attack: +6 to hit, range 15 ft., 1 target. Hit: 11 (2d8 + 3) [bludgeoning] damage and the targe must succed on a DC 15 stregth saving trow or be restrained. If the saving trow fails by 10 or more the targe also get 4 (2d4) extra bludgeoning damage. 

Description

Arox are a fox tipe beast whit the size of a horse, they have two tails if they're male and four tails if they're female. Depending of the location they live they have a different patern and colour of fur, at the same time their magic is different in the different habitats they're been seen. They thend to live alone or in pairs, when the pup reach adolesence it leaves the parents and search for a new home and/or couple. 

They are timid and thend to flee if you encounter one, unless they're found in or near their territory, then they become agressive and make you leave, if there is no reponse they attack. 

Arox are omnivorus, depends of the season they hunt or gather what fruts or vegetables  they can found.

Habitat: ArcticDesertMountain

diegoalfonsin10

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