Ravenous Feast. Cho'Gath can feast on a swallowed creature made of flesh that it has killed in the last hour. The feasting requires Cho'Gath to have the creature inside its stomach for at least 10 minutes, after which it gains a number of Hit Dice (d10s) equal to half the creature's number of Hit Dice. Roll those dice, and increase Cho'Gath's hit point maximum and current hit points by the total rolled. For every 3 Hit Dice Cho'Gath gains in this way, its size increases by one category, and its bite attack deals an extra 3(1d6) damage on a hit. Cho'Gath retains these benefits for 3 days. A creature feasted on by Cho'Gath can be restored to life only by a Wish spell.
While Huge, Cho'Gath's base AC is 19, and it can have up to 2 creatures swallowed at a time. While Gargantuan, Cho'Gath's base AC is 20, and it can have up to 4 creatures swallowed at a time.
Sunlight Hypersensitivity. Cho'Gath takes 10 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.
Bite: Melee weapon attack, +9 to hit, reach 5ft, one target. Hit 20(4d6+6) piercing damage. If the target is a creature, it is grappled(Escape DC 16). Until this grapple ends, the target is Restrained and Cho'Gath cannot bite another target.
Feral Scream: Cho'Gath emits a terrible scream. Each creature within 30ft of Cho'Gath must succeed on a DC 14 Wisdom saving throw or become Frightened of Cho'Gath until the end of Cho'Gath's next turn.
Swallow: Cho'Gath makes a Bite attack against a target that it is grappling, provided that the target is at least one size category smaller than Cho'Gath. The target must make a DC 15 Dexterity saving throw or be swallowed by Cho'Gath. A swallowed creature is Blinded and Restrained, has total cover against attacks and other effects outside Cho'Gath, and takes 10(3d6) acid damage at the start of each of Cho'Gath's turns. Cho'Gath can only have one creature swallowed at a time(see Ravenous Feast)
If Cho'Gath takes 15 damage or more on a single turn from the swallowed creature, Cho'Gath must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate the swallowed creature, which falls Prone in a space within 10ft of Cho'Gath. If Cho'Gath dies, a swallowed creature is no longer Restrained by it and can escape from the corpse using 10ft of movement, exiting Prone.
Vorpal Spikes: Cho'Gath spews out undigested remains in a 30ft cone. Each creature in the area must make a DC 14 Dexterity saving throw, taking 13(3d8) piercing damage on a failed save, and half as much on a successful one.
Description
Cho'Gath is an alien creature of malice and violence, causing all but the most stalwart to cringe in fear. From the moment Cho'Gath first emerged into the harsh sunlight, the horrific abomination was driven by the purest and insatiable hunger. A perfect expression of the Void's desire to consume all life, Cho'Gath's complex biology quickly converts matter into new bodily growth - increasing muscle mass and density, or hardening its outer carapace like an organic diamond. When growing larger doesn't suit the Void-spawn's needs, it vomits out the excess material as razor-sharp spines, leaving prey skewered and ready to feast upon later. It will continue to gorge itself until the world is dark and empty like the Void.
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