Multiattack. The hobgoblin makes two greatsword attacks.
Greatsword. Hit +4 (3d6+4) piercing
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 [rollable](1d6 + 2);{"dice Notation":"1d6+2","roll Type":"damage","roll Action":"Javelin","roll Damage Type":"piercing"}[rollable] piercing damage.
Crossbow. Hit +3 (3d8+1) piercing. Range 20/220
Leadership (Recharges after a Short or Long Rest). For 1 minute, the hobgoblin can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the hobgoblin. A creature can benefit from only one Leadership die at a time. This effect ends if the hobgoblin is incapacitated.
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