Medium Swarm of Small humanoids, Any Non-Good Alignment
Armor Class 19 (half plate)
Hit Points 80 (78d12 + 16)
Speed 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
12 (+1)
WIS
10 (+0)
CHA
13 (+1)
Skills Deception +17
Senses Darkvision 60 ft., Passive Perception 16
Languages Common, Goblin
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Actions

Multiattack. The hobgoblin makes two greatsword attacks.

Greatsword.  Hit +4 (3d6+4) piercing

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 [rollable](1d6 + 2);{"dice Notation":"1d6+2","roll Type":"damage","roll Action":"Javelin","roll Damage Type":"piercing"}[rollable] piercing damage.

Crossbow. Hit +3 (3d8+1) piercing. Range 20/220

Leadership (Recharges after a Short or Long Rest). For 1 minute, the hobgoblin can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the hobgoblin. A creature can benefit from only one Leadership die at a time. This effect ends if the hobgoblin is incapacitated.

Monster Tags: Goblinoid

Habitat: DesertForestGrasslandHillUnderdark

camfisher_nz

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