Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Battleaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage OR Hit: 8 (1d10 + 3) slashing damage if using with two hands.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Stalwart Defense: As a reaction, as long as the orc has a shield, it can use its defensive prowess to block a portion of damage. When an attack hits the orc, it may roll a d8 and reduce the damage dealt by that much.
Description
Orcs are burly raiders with prominent lower canines that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them.
The Armored Orc is trained in Defense, using chain mail armor and shield. They are stout and often stand guard outside orc strongholds and camps.
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