Plant Type. Zuggtmoy also counts as plant type.
Creeping Mycellia. When a creature ends its turn within 10 feet of Zuggtmoy, she may extend a tendril of mycellia from the ground, forcing the creature to succeed on a DC 21 Dexterity saving throw or be grappled in place (escape DC 21).
While grappled in this way, a creature is Charmed by Zuggtmoy and takes 11 (2d10) poison damage at the start of each of its turns.
Demonrot Toxin. A creature that starts its turn within 60 feet of Zuggtmoy must succeed on a DC 21 Constitution saving throw or lose any Resistance or Immunity to poison or disease that it has for the next 24 hours and be unable to gain Resistance or Immunity to poison or disease until the beginning of its next turn.
Magic Resistance. Zuggtmoy has advantage on saving throws against spells and other magical effects.
Legendary Resistances (5/Day). If Zuggtmoy fails a saving throw, she can choose to succeed instead.
Multiattack. Zuggtmoy makes two attacks with her Queen's Caress, one of which she may replace with her Sprouting Doom or Rotted Regenesis.
Queen's Caress. Melee Weapon Attack: +13 to hit, reach 10 ft., one creature. Hit: 22 (4d10) necrotic plus 18 (4d8) poison damage and the target has disadvantage on Constitution saving throws until the end of Zuggtmoy's next turn.
Sprouting Doom. A roiling growth of multifarious fungus that lasts for a minute bursts forth in a 5 foot radius centered on a point Zuggtmoy can see within 120 feet.
The area is difficult terrain for nonplant creatures, and a nonplant creature that starts its turn in the area takes 20 poison damage. This effect ends if the area is dealt 20 or more fire or radiant damage from a single source.
Rotted Regenesis. Zuggtmoy's body rapidly blackens and withers, then explodes in a cloud of spores. Each nonplant creature within 10 feet of her must succeed on a DC 21 Constitution saving throw or take 18 (4d8) poison damage, or half as much on a success.
Zuggtmoy reappears in an unoccupied space affected by Sprouting Doom, forming a new body from the fungi there.
Burrowing Sporeflood (Recharge 5-6). Zuggtmoy's torso distends and splits, expelling a torrent of flesh-burrowing spores in a 60 foot cone. Each nonplant creature in the area must make a DC 21 Constitution saving throw.
On a failed save, the creature takes 35 (10d6) piercing plus 27 (6d8) poison damage and is infected with Brittle Lung, or takes half as much damage on a successful save.
Garden of Rot and Ruin (1/Day, 9th Level Spell, Concentration). Each area affected by Sprouting Doom within 120 feet of Zuggtmoy releases a cloud of hallucinogenic spores in a 30 foot radius centered on itself that lasts until the area is destroyed or Zuggtmoy loses concentration.
The area is heavily obscured, and each nonplant creature that starts its turn in the area must succeed on a DC 21 Constitution saving throw or be Poisoned until the start of its next turn. While Poisoned in this way, a creature treats all creatures it is not Charmed by as hostile.
Rot Mother's Rebirth. As a reaction when one or more creatures die within 60 feet of Zuggtmoy, she immediately raises each of them with 20 hit points. The creatures' type becomes plant/undead, and they act under her control.
Consumptive Bloom. As a reaction when Zuggtmoy is targeted with an attack or spell, she may kill one friendly plant creature within 30 feet of her. If she does, she immediately uses her Rotted Regenesis.
Zuggtmoy can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Zuggtmoy regains spent legendary actions at the start of her turn.
Sprouting Doom. Zuggtmoy uses her Sprouting Doom.
Feast on the Fallen. A carpet of fungal growths spreads over one prone creature Zuggtmoy can see within 30 feet and takes root in its flesh.
Until a creature clears them as an action, whenever the affected creature would receive any amount magical healing it instead receives half as much.
Cultivator's Reap. Zuggtmoy moves up to half her speed. If she ends this movement within 10 feet of a friendly plant creature, it loses half its current hit points and Zuggtmoy gains temporary hit points equal to the hit points lost.
Breed Ruin (Costs 2 Actions). Zuggtmoy creates a Deathbloom Sporocyte in an unoccupied space affected by Sprouting Doom.
Description
Brittle Lung: Whenever an infected creature speaks or performs the verbal components of a spell, it must succeed on a DC 21 Constitution saving throw or be unable to speak or breathe until it takes an action to catch its breath. A creature that fails this save by 5 or more instead loses the ability to speak or breathe for 2d4 minutes.
Flesh is the cradle of the demon queen of rot, and each of the living is mother to her brood. Her pallid roots spread through every dark corner of the material plane, spurring ever onward the wheel of life and death. Every corpse is an altar in her name, and all decay worship to her glory. Those in her service shy not from their own mortality, but embrace it as a blessing they bestow upon their fellows, as from their death new and greater life shall spring in an ascending spiral of blessed fecundity.
Zuggtmoy Lore
Medicine DC 15: Brittle Lung is a fungal plague rumored to have been engineered by Zuggtmoy that is frequently carried back to the material plane by visitors to the Abyss; those infected often remain silent for the rest of their lives, as the slightest whisper can cause fits of coughing so severe they can cause the victims lungs to collapse.
Nature DC 20: Zuggtmoy is not truly the mass of fungal growths that comprise her body, but the demonic spirit that binds them together, perhaps explaining her lack of weakness to fire and light shared by many of her fungal creations.
Nature DC 25: Zuggtmoy's mycellia extend far beneath the ground around her regardless of where she manifests a body, fusing all the fungus around her into a single superorganism; if her creeping growths are left unchecked in an area her power grows with them.
Religion DC 20: Zuggtmoy is greatly feared across the Abyss, often not directly for her raw power but for her ability to craft toxins and diseases targeting even those usually immune to such effects.
Zuggtmoy Tactics
Zuggtmoy begins combat heavily favoring her Sprouting Doom, using it whenever she can hit a hostile creature with it without crowding more than two of the areas within the reach of a single fireball (20 ft. radius). Once she has at least four areas of Sprouting Doom established, she uses her Garden of Rot and Ruin.
Once her Sprouting Doom is well established, she replaces one of her attacks with her Rotted Regenesis whenever she can affect at least two creatures with it, or if she is locked in melee with a creature that passed its save against her Creeping Mycellia.
She typically waits until one or two enemies are affected by her Queen's Carress before using her Burrowing Sporeflood, but will use it immediately and whenever available if facing more than three full spellcasters until they are all infected with Brittle Lung.
With her Legendary Actions, Zuggtmoy prioritizes using Sprouting Doom whenever she has fewer than four areas of it active, then tries to use Breed Ruin each round, using Feast on the Fallen whenever a foe falls unconscious or is knocked prone, and otherwise using her Cultivator's Reap.
Created by Conflux Creatures and posted with permission
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