Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) acid damage.
Corrosive Breath (Recharge 5–6). The zombie exhales acid in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 9 (2d8) acid damage plus 9 (2d8) necrotic damage on a failed save, or half as much damage on a successful one.
Description
Zombie dragons stink of death and their scaly hides sport gaping holes, chewed by worms.
Previous Versions
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3/3/2023 6:36:55 AM
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4/3/2023 5:11:59 PM
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