Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) lightning damage.
Galvanic Breath (Recharge 5–6). The zombie exhales lightning in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 5 (1d10) lightning damage plus 5 (1d10) necrotic damage on a failed save, or half as much damage on a successful one.
Description
Zombie dragons stink of death and their scaly hides sport gaping holes, chewed by worms.
Previous Versions
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4/3/2023 5:14:15 PM
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Coming Soon
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