Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Snow Tunneler. The kobold can burrow through loose snow at half its walking speed and leaves a 3- foot-diameter tunnel in its wake.
Behir's Blessing. A Kobold Viper is blessed by a Behir, causing it to be resistant to lightning damage and deal an extra 2(1d4) lightning damage with its attacks.
Flint Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit 4 (1d4 + 2) piercing damage plus 2(1d4) lightning damage.
Ice Shard Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit 5 (1d6 + 2) piercing damage plus 3 (1d6) cold damage plus 2(1d4) lightning damage.
Shape Ice: The Albino Kobold Viper can shape ice into any weapon it wishes and electrically charge it. The weapon must not have Heavy or Two-handed property and cannot be a Firearm. The weapons damage is the same, but it adds 3(1d6) cold damage and 2(1d4) lightning damage to the attack.
Description
Kobolds are known to deeply revere and serve dragons, but their dragon overlords rarely pay them much heed or show gratitude for their service. When a kobold is spurned or abandoned, it may seek revenge, defecting to one of the dragon's greatest rivals: a Behir. These kobolds are known as "Vipers" due to their treachery and spiteful indignation as well as the serpentine nature of their new master.
Behirs greatly value these kobolds, who work tirelessly to further fortify their lairs - labyrinthine, winding tunnel systems with narrow passageways and ample opportunities to hide. They lie in wait, ambushing unwelcome intruders.
Occasionally, one of these kobolds earns a rank of authority, gifted by a Behir, often sprouting two - or more rarely four, - extra arms, and making them exemplary climbers. These magistrates inherit potent electrical abilities, which they enjoy using as a show of superiority to keep their subordinates in check.
Albino Kobold Vipers come from kobolds who seek revenge on white dragons specifically, so they can tolerate the harsh cold of the arctic better than other Kobold Vipers. they can also shape ice into weapons and electrically charge it. How? Even Tiamat does not know.
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