Tiny Aberration, Typically Neutral Good
Armor Class 16
Hit Points 7 (2d4 + 2)
Speed 40 ft., Climb 30 ft., Fly 20 ft. hover
STR
4 (-3)
DEX
17 (+3)
CON
12 (+1)
INT
17 (+3)
WIS
12 (+1)
CHA
15 (+2)
Skills Arcana +5, Perception +3, Stealth +4
Damage Resistances Psychic
Senses Passive Perception 13
Languages All --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 slashing damage plus 7 (2D6) psychic damage or 14 (4D6) psychic damage if the cat has advantage on the attack roll.  

Monster Tags: aberration

Habitat: Underdark

annavineoconnell

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