Stats:
Hit Points: 2 + (Intelligence modifier + 5) times your artificer level
Armor Class: 15 (damage threshold 5)
Chimney Focus.
If a spell that affects an area is cast within 5 feet of the fireplace, such as Burning Hands or Fog Cloud, the caster can choose to have it originated or centered on the caravan's chimney, affecting the area outside. This effect does not damage the caravan itself.
Extradimensional Dwelling.
The dwelling inside the caravan can be up to 30 cubes at 3rd level, each cube being 10 feet on each side. The Arcane Caravan gains size as the Artificer gains levels, at a rate of 10 cubes per level, to a maximum space increase of 100 cubes.
Universal Mobility (9th level).
You can spend 1 hour working with mason's or carpenter's tools to swap in a climbing or swimming speed to the caravan equal to its base speed.
At 15th level, you can grant it a flying speed.
Activate/Deactivate Headlight.
A piece of the caravan casts or snuffs lamps around it that emit bright light in a 30-foot radius and dim light for an additional 30 feet.
Set Course.
The controller chooses a destination it can see or has seen and a rough route. The caravan automatically follows the route to the destination.
Recall Link.
You can use an action to recall the caravan, making it travel to your location from up to 5 miles away. At 9th level, you can recall the caravan from anywhere on the same plane of existence.
Wayfinding Teleport (15th level).
The caravan teleports to a destination it has been on the same plane of existence in the past 7 days. Once this is used, it can't be used again for 7 days.
Weapon Components (3rd level).
The Arcane Caravan uses the weapon it has installed.
Description
This magical abode will serve as a comfortable home away from home for your party.
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