Charge. If the krushok moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 11 (2d10) bludgeoning or piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Multiattack. The krushok makes two bite or gore attacks and one slam attack.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing or bludgeoning damage and if the target is Large or smaller, the krushok can force it to succeed on a DC 15 Strength saving throw or be flung 10 feet away from the krushok in a random direction.
Slam. Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
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