Medium Undead (Lizardfolk), Lawful Neutral
Armor Class 15 Natural Armor
Hit Points 178 (21d10 + 63)
Speed 30 ft., Swim 30 ft.
STR
8 (-1)
DEX
20 (+5)
CON
17 (+3)
INT
24 (+7)
WIS
19 (+4)
CHA
18 (+4)
Saving Throws CON +8, INT +12, WIS +9
Skills Arcana +17, Investigation +12, Perception +9, Stealth +10
Damage Resistances Cold, Fire, Poison, Psychic
Damage Immunities Necrotic; Bludgeoning, Piercing, and Slashing that is Nonmagical
Condition Immunities Blinded, Charmed, Frightened, Poisoned, Stunned
Senses Darkvision 150 ft., Passive Perception 19
Languages Common, Draconic, Primordial
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Negative Aura: Rebirth (Recharge Short or Long Rest). If Vam'texiak would be reduced to 0 hit points or killed, his current hit point total instead resets to 150 hit points. Additionally, Vam'texiak can now use the options in the "Mythic Actions" section for 1 hour. Award a party an additional 13,000 XP (26,000 XP total) for defeating Vam'texiak after his Negative Aura: Rebirth trait activates.

Necrotic Shroud. Vam'texiak emits an aura of Negative Energy out to a range of 15 ft.. All living creatures that enter this aura for the first time on a turn, or start their turn there, suffer 10 (3d6) Necrotic damage and must make a DC 12 Constitution Saving throw. On a failed save, the creature cannot be healed until the end of their next turn.

Undead creatures are not affected by this aura.

Umbral Sight. Vam'texiak's darkvision can see through both magical and nonmagical darkness.

Freedom of Movement.  Vam'texiak ignores difficult terrain, and magical effects can't reduce its speed or cause it to be Restrained. It can spend 5 feet of movement to escape from nonmagical restraints or being Grappled.

Undead Nature. Vam'texiak does not need eat, drink, sleep, or breathe air.

Spellcasting. Vam'texiak's spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). Vam'texiak has access to the following spells:

Actions

Multiattack. Vam'texiak makes two attacks, and then uses his Invoke Horror ability.

Sapping Touch. Melee Spell Attack: +12 to hit, range 5 ft., 1 target. Hit: 23 (3d10 + 7) necrotic damage and the target had disadvantage on the next attack roll it makes before the end of its next turn.

Drain Hope. Ranged Spell Attack: +12 to hit, range 120 ft., 1 target. Hit: 20 (3d8 + 7) psychic damage and has a 1d4 penalty to its next saving throw or ability check. Vam'texiak regains half of the damage dealt as Temporary Hit Points.

Invoke Horror. Vam'texiak chooses one hostile creature within 60 feet of him. That creature must make a DC 20 Wisdom saving throw, or suffer 18 (4d8) psychic damage and become Frightened of him until the end of his next turn.

They take half as much damage on successful save and are not Frightened.

Legendary Actions

Vam'texiak can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Vam'texiak regains spent legendary actions at the start of his turn.

Shadow Step. Vam'texiak teleports to an unoccupied space within his Necrotic Shroud; the shroud remains centered at his previous location until the start of his next turn.

Greater Inflict Wounds (Costs 2 Actions). All creatures within Vam'texiak's Necrotic Shroud must make a DC 12 Constitution saving throw. They suffer 16 (3d10) Necrotic damage on a failed save, or half as much on a successful save.

Incapacitating Fear (Costs 2 Actions). Vam'texiak chooses one creature currently being affected by his Invoke Horror ability. That creature must make a DC 12 Wisdom saving throw, or be Incapacitated as they are plagued by visions of their worst fears.

Mythic Actions

If Vam'texiak's Negative Aura: Rebirth trait has activated in the last hour, he gains 1 additional legendary action per round and he can use the options below as legendary actions.

Improved Drain Hope. Vam'texiak targets two creatures with his Drain Hope ability and the penalty is increased to 1d8.

Improved Shadow Step (Costs 2 Actions). Vam'texiak teleports to an unoccupied space within his Necrotic Shroud; his shroud remains centered on him.

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