Fiery Death and Rebirth. If the phoenix dies, it explodes. Each creature in 60-foot-radius sphere centered on the phoenix must make a DC 20 Dexterity saving throw, taking 11 (2d10); fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects in the area that aren’t being worn or carried.
The explosion destroys the phoenix’s body and leaves behind an egg-shaped cinder, which weighs 5 pounds. The cinder deals 14 (4d6); fire damage to any creature that touches it, though no more than once per round. The cinder is immune to all damage, and after 1d6; days, it hatches a new phoenix.
Fire Form. The phoenix can move through a space as narrow as 1 inch wide without squeezing.
Any creature that touches the phoenix or hits it with a melee attack while within 5 feet of it takes 5 (1d10); fire damage. In addition, the phoenix can enter a hostile creature’s space and stop there. The first time it enters a creature’s space on a turn, that creature takes 5 (1d10); fire damage.
With a touch, the phoenix can also ignite flammable objects that aren’t being worn or carried (no action required).
Flyby. The phoenix doesn’t provoke opportunity attack;opportunity attacks when it flies out of an enemy’s reach.
Illumination. The phoenix sheds bright light in a 30-foot radius and dim light for an additional 30 feet.
Legendary Resistance (1/Day). If the phoenix fails a saving throw, it can choose to succeed instead.
Multiattack. The phoenix makes one Beak attack and one Fiery Talons attack.
Beak. Melee Weapon Attack: +9; to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8);{ fire damage.
Fiery Talons. Melee Weapon Attack: +9; to hit, reach 5 ft., one target. Hit: 17 (2d8 + 8); fire damage.
The phoenix can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The phoenix regains spent legendary actions at the start of its turn.
Move (Costs 1 Action). The phoenix moves up to its speed.
Peck (Costs 1 Action). The phoenix makes one Beak attack.
Swoop (Costs 2 Actions). The phoenix moves up to its speed and makes one Fiery Talons attack.
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