Huge Dragon, Typically Chaotic Evil
Armor Class 18
Hit Points 248 (22d12 + 80)
Speed 50 ft., Swim 50 ft.
STR
26 (+8)
DEX
14 (+2)
CON
22 (+6)
INT
10 (+0)
WIS
9 (-1)
CHA
9 (-1)
Saving Throws CON +11
Skills Athletics +12, Perception +10
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Frightened
Senses Darkvision 60, Passive Perception 15
Languages Draconic --
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Keen Smell. The linnwyrm has advantage on Wisdom (Perception) checks that rely on smell.

Amphibious. The linnwyrm can breathe air and water.

Pounce. If the linnwyrm moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 19 Strength saving throw or be knocked prone. If the target is prone, the linnwyrm can make one bite attack against it as a bonus action.

Regeneration. The linnwyrm regains 10 hit points at the start of its turn if it still has at least 1 hit point. If the linnwyrm takes psychic or poison damage, this trait doesn't function at the start of the linnwyrm's next turn. The linnwyrm dies only if it starts its turn with 0 hit points and doesn't regenerate.

Reckless. At the start of its turn, the linnwyrm can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Multiattack. The Linnwyrm makes four attacks. Two with its claws, one with its tail, and one with its bite.

Bite. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.

Claw. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.

Tail. Melee Weapon Attack: +13 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.

Description

Linnwyrms are primal dragon-like creatures. Mixing barbarian rage, dragon's greed, and the gluttony of a demon, they wreak havoc on any area they called home.

Linnwyrm makes their home in caves on coastal areas, where they hunt both land and sea creatures. They have no qualms attacking dragon turtles or other true dragons that invaded their hunting grounds.

Linnwyrms are not true dragons. They have no wings, breath attacks, or legs, only a pair of arms, but they possessed brute strength rivaled only by the most ancient of the true dragons. Their biggest strength is their scales' ability to resist non-magical attacks and they possessed regenerative qualities.

They are simple-minded and bestial and barely able to put sentences together.

Their bodies are serpentine and they can slither on the ground as fast as they are in the water.

Adults and Crag Linnwyrms are known for their terrifying rage and they are known to know no fear, even the true dragons.

Previous Versions

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8/4/2022 11:13:42 PM
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4/5/2023 6:44:08 PM
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Habitat: CoastalSwampUnderwater

Hariz83

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