Armor Class
17
(natural armor)
Hit Points
180
(19d12 + 57)
Speed
40 ft., Climb 15 ft., Burrow 20 ft.
STR
20
(+5)
DEX
11
(+0)
CON
16
(+3)
INT
2
(-4)
WIS
12
(+1)
CHA
8
(-1)
Skills
Perception +6
Senses
Darkvision 100 ft., Passive Perception 13
Languages
--
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Keen Smell. The thoctar has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack. The thoctar makes two attacks: one with its bite or gore and one with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (4d6 + 5) slashing damage.
Gore. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage and if the target is Large or smaller, the thoctar can choose to fling the target up to 20 feet away from the thoctar in a random direction unless the target succeeds on a DC 16 Strength saving throw.
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