Armor Class
12
(natural armor)
Hit Points
7
(2d4 + 2)
Speed
30 ft.
STR
12
(+1)
DEX
15
(+2)
CON
8
(-1)
INT
10
(+0)
WIS
10
(+0)
CHA
8
(-1)
Damage Vulnerabilities
Fire, Slashing
Damage Resistances
Bludgeoning, Piercing
Senses
Passive Perception 10
Languages
Common and one other language known by its creator
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the branch remains motionless, it is indistinguishable from a normal branch.
Actions
Slap. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Description
An awakened branch is an ordinary branch given sentience and mobility by the awaken spell or similar magic.
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