Large Construct, Unaligned
Armor Class 16 Natural armor
Hit Points 164 (16d10 + 72)
Speed
STR
20 (+5)
DEX
10 (+0)
CON
19 (+4)
INT
4 (-3)
WIS
11 (+0)
CHA
2 (-4)
Damage Vulnerabilities Radiant
Damage Resistances All
Damage Immunities Fire, Lightning, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 10
Languages It understands all the languages of its creator, but it doesn't speak them.
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Elemental Absorption. When ever it takes damage from the main

Immutable Form. Golem is immune to any spell or effect that would alter its form.

Magic Resistance. This golem has adv on saving throws against spells & other magical effects.

Magic Weapons. This golem's weapons are magical.

Radiant Vulnerability. Golem is vulnerable to radiant damage. It takes double damage.

Spell Slots. This creature uses level 5 spell slots.

Actions

Multiattack. This golem makes 2 melee attacks.

Slam. Melee Attack Weapon: 

Weakening Breath.  The golem exhales gas in a 60-foot cone. Each creature in that area must succeed on a DC 16 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. 

Inflict Wounds. Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage. At Higher Levels. W hen you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.

Description

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Previous Versions

Name Date Modified Views Adds Version Actions
5/18/2019 8:41:32 PM
3
0
5e
Coming Soon
CWMencke