Magic Resistance. The baloth has advantage on saving throws against spells and other magical effects.
Horn. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6+3) piercing damage.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10+3) piercing damage.
Clawed Stomp. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (1d10+3) slashing damage or bludgeoning damage (pup's choice).
Description
Baloths are perhaps the most distinctive of Zendikar’s beasts. They are muscular, omnivorous hunters covered in horns, spines, and plates of various shapes. Baloth herds occasionally stampede across the Onduan plains—and do so more frequently since the rise of the Eldrazi, as if sharing in Zendikar’s anger.
(Credit: user The_Hidden)
Comments